Five diegetic UI elements to control settings in-game, designed to make the experience more immersive and thematically fitting: - Save game, - Level select, - Difficulty, - Volume, - Brightness,
Concept save station
Concept volume Jukebox
Concept level teleporter
Concept neon sign brightness
Modeling in Maya
With textures
Concept difficulty meter
Final result Brightness
Final result Volume
Final result Difficulty
Final result Level select
Final result Save Game