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Retconner
Retconner
Tech Game Artist
Amsterdam, Netherlands

Summary

Recent graduate from the HKU (University of the Arts, Utrecht), where I completed my bachelor’s in Game Art. My focus lies in creating stylized 3D art with a 2D aesthetic, and I enjoy working across both 2D and 3D in game engines.

During my studies, I gained experience with character optimization and material/texture creation, which sparked my interest in how visual styles are built and refined.

I always like working in a team, learning from and contributing to others, but I’m also very comfortable working independently when needed.

Skills

Game DevelopmentSculptingGame art2D artAnimationCartoonBuilding replica's

Software proficiency

Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Unity
Unity
AutoCAD
AutoCAD
Fusion 360
Fusion 360
Maya
Maya
Blender
Blender
ZBrush
ZBrush
Revit
Revit
ArchiCAD
ArchiCAD
FireAlpaca
FireAlpaca